Status Update


Hey everyone, just a short update this time. I've been quiet for a while because I wasn't able to report the progress I was hoping to; development of the promotional video for Kickstarter was badly delayed, so there wasn't anything tangible to share there. But at some point, it's better to report the delays themselves rather than radio silence.

In this case, we've just switched over to a different video editor, so hopefully we should be moving forward with that, and then the Kickstarter itself shortly after. 

I should also have some new devlogs coming up soon. I don't necessarily come up with new things about the game's development which I think are worth sharing every week, but some people have been asking some questions recently which I thought were worth answering. If you have anything you'd like to see a devlog on which I haven't written about already, feel free to ask here or on the Discord server, since I'm happy to take suggestions.

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